At Idrak Games, we’re looking for a talented and creative Unity game developer to work on 2D & 3D games. This person will be responsible for game functionality and translating concepts, design ideas, and requirements into an engaging player experience. The ideal candidate will have 1 to 1.5 years of experience with Unity development technologies, strong programming and coding skills, a keen eye for details, and the analytical skills for identifying potential issues in a design plan. Working across multiple departments, the Unity developer must have excellent communication skills, a proactive mindset, and a good sense of teamwork for developing a unified common vision.
Objectives of this role
Take ownership of the features and components in a game lifecycle.
Collaborate with other team members in delivering complex features on time and at high standards
Assist the development process by contributing suggestions for improvements and by driving the quality of code throughout production
Mentor other developers on the team to help maintain quality of code, products, and processes
Partner with art, design, and production teams to ensure that goals and schedules are compatible with business and project needs
Responsibilities
Plan, design, and implement high-quality game features, working with the team
Design, build, and maintain efficient, reliable, and reusable code
Ensure the optimal performance, quality, and responsiveness of games
Identify process and application bottlenecks, and implement solutions in a timely manner
Required skills and qualifications
1 to 1.5 years of experience in Unity 3D content development
Strong ability with C# object-oriented programming language
Experience with game assets (ex: meshes, animations, materials)
Experience in profiling and optimizing game and render performance (GPU and CPU)
Understanding of UX design process, and experience working with UX development team
Ability to identify errors and troubleshoot
Preferred skills and qualifications
Bachelor’s degree (or equivalent) in computer science, information systems, or related field
Experience with physics-based game project or with SCCS (source code control system) such as Git in a multideveloper team environment
Project management skills