Delivering game module as per project deadlines.
Will be working hand in hand with the entire production team. You will be setting timelines and assuring that your work is completed and quality checked within those times. You will develop content creation tools using Unity Editor, developing gameplay systems, and implementing game logic.
Design implementation approach to take game road map into account
Implement game functionality as per design document and specification (vehicles & character control, AI, game GUI, scoring and other game elements)
Excellent knowledge of Unity and C# scripting, textures, animation, GUI styles, user session management, etc.
Self-motivated with a strong desire to learn and stay abreast of game developments/standards
Direct experience with game physics and particle systems
Experience with iPhone and Android game development
Experience with version control software
Ability to work independently, and in a team
Excellent oral and written communication skills
Able to think outside the box
Quick to pick up new tools and systems
Unity3D; integrating textures, meshes, adjusting lighting, setting camera angles, optimization, audio integration etc.