have an art portfolio demonstrating a range of work and originality of style
be able to draw from life
have knowledge of anatomy and architecture
be able to convey facial expressions and emotions
have a flair for colour, composition, perspective, modelling and texturing techniques, lighting and mood
have skills in comic book art and/or storyboarding
be able to work as part of a team and independently
be imaginative and creative
pay close attention to detail and have strong powers of observation
have good communication skills
be able to work to a style guide
have knowledge of the requirements of the relevant Health and Safety legislation and procedures
Artists create the visual elements of a game, such as characters, scenery, objects, vehicles, surface textures, clothing, props, and even user interface components. They also create concept art and storyboards which help communicate the proposed visual elements during the pre-production phase.