Must be able to create 3D Game Environments and 3D models.
Providing game assets to developers and must be able to do 3d illustrations (1 year to 3 years of experience in Unity designing)
Developing animations from scratch to concept stage
Working with editors to composite the various layers of animations
Knowledge of Light Baking and Rigging is also required
have a good understanding of modeling with either Polygons or NURBS (Non-uniform rational basis spline)
Must be able to do UV mapping
3D Max / MAYA
Cinema 4D
Adobe Photoshop
Adobe Illustrator
Unity 3D
Character Design , Character Rig