Responsibilities
· Plan, design and implement high-quality game features working as part of the wider studio team
· Transform design specification into functional game assets
· Establish an effective strategy and development pipeline
· Quickly create and iterate on prototypes showcasing new designs and interaction patterns
· Ensure the best performance, quality, and responsiveness of applications and games
· Identify process and application bottlenecks and implement solutions in a timely manner
Skills and Qualifications
Bachelor's Degree Computer Science, Information Systems, or related field
2 Years’ experience with Unity 3D
Strong C# object-oriented programming and scripting language skills
Understanding UX design process and experience working with UX design team and/or development team
Skills and Qualifications
Bachelor's Degree Computer Science, Information Systems, or related field
2 Years’ experience with Unity 3D
Strong C# object-oriented programming and scripting language skills
Understanding UX design process and experience working with UX design team and/or development team