• 2D (concept, Photoshop, Illustration, texturing, UI) and 3D (modeling, terrain creation) and other art deliverables such as FX, lighting, NIS support.
• Work closely with concept artists and designers to provide in-game assets (2D/3D and or UI elements) to the specifications of the project.
• Create, tweak, implement and fix world class art for a high standard class game.
• Inspire and support team members, accept personal responsibility for the project deliverables.
• Monitor deliverable progress, manage assigned scope and requested changes, meet commitments, follow up and be on time.
• Proactive, enthusiast team player comfortable working within a fast moving, multi-disciplinary team
• Should have strong leadership and other soft skill
• Should be able to inspire other team members
• Should have knowledge of 2D and 3D UI Designing
• Proactive, problem solving and self-motivating approach