Modeling and Texturing of Environment Assets and Props.
Knowledge of polycount, Uv unwrapping, texturing
Expert level knowledge of 3D design and animation tools.
Good visualization skills.
Ability to take feedback and make changes as required.
Extensive knowledge of character designing, rigging, animations etc
Able to modify existing game environments and objects.
Can do 3D animation and rendering using different tools.
Creating single textures, multiple maps and efficient & complex 3d models.
Knowledge of lighting and final rendering is a big plus
Candidate must have experience of Maya,
2. 3D Modeling
3. Character & Objects Rigging.
4. 3D Animations.
5. Adobe Photoshop
6. Rendering